Files
wf/source/Hands/BatonHand.mc
2025-12-04 17:04:51 +02:00

26 lines
821 B
MonkeyC

import Toybox.Graphics;
import Toybox.Lang;
class BatonHand extends IHand {
function initialize(options as IHand.HandParams) {
IHand.initialize(options);
}
function drawHand(dc as Dc, start as Point2D, length as Float) as Void {
var angle = Math.toRadians(getAngle(null) - 90);
var direction = [Math.cos(angle), Math.sin(angle)] as Point2D;
// body part
dc.setColor(Color, Color);
fillSuperellipse(dc, start, direction, length, Width);
// fill
dc.setColor(BackgroundColor, BackgroundColor);
var holeStart = [
start[0] + direction[0] * length * 0.33,
start[1] + direction[1] * length * 0.33
] as Point2D;
fillSuperellipse(dc, holeStart, direction, length * 0.66, Width * 0.66);
}
}