import Toybox.Graphics; import Toybox.Lang; class SimpleHands extends IHands { function initialize(options) { IHands.initialize(options); } function drawHand( dc as Dc, x as Float, y as Float, angle as Float, length as Float, handType as IHands.HandType) { var rad = (angle - 90) * Math.PI / 180.0; dc.setColor(Graphics.COLOR_WHITE, Graphics.COLOR_WHITE); dc.drawLine(x, y, x + length * Math.cos(rad), y + length * Math.sin(rad)); } }