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51
source/Hands/IHands.mc
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51
source/Hands/IHands.mc
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import Toybox.Graphics;
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import Toybox.Lang;
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import Toybox.System;
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import Toybox.WatchUi;
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class IHands extends Drawable {
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private var mHoursLength = 1.0;
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private var mMinutesLength = 1.0;
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private var mSecondsLength = 1.0;
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public enum HandType {
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HOURS,
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MINUTES,
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SECONDS,
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}
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function initialize(options) {
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WatchUi.Drawable.initialize(options);
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}
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function draw(dc as Dc) as Void {
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var now = System.getClockTime();
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var mid = getCenter(dc);
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var length = min(mid[0], mid[1]);
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System.println(mid);
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System.println(length);
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var hourAngle = (now.hour % 12 + now.min / 60.0) * 30.0;
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drawHand(dc, mid[0], mid[1], hourAngle, length * mHoursLength, HOURS);
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var minutesAngle = now.min * 6.0;
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drawHand(dc, mid[0], mid[1], minutesAngle, length * mMinutesLength, MINUTES);
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var secondsAngle = now.sec * 6.0;
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drawHand(dc, mid[0], mid[1], secondsAngle, length * mSecondsLength, SECONDS);
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}
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function drawHand(
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dc as Graphics.Dc,
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x as Float,
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y as Float,
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angle as Float,
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length as Float,
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handType as HandType) {}
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function getCenter(dc as Dc) as [Float, Float] {
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return [dc.getWidth() / 2.0, dc.getHeight() / 2.0];
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}
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}
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