diff --git a/discord-canary-electron-bin/.SRCINFO b/discord-canary-electron-bin/.SRCINFO new file mode 100644 index 0000000..e2ce05a --- /dev/null +++ b/discord-canary-electron-bin/.SRCINFO @@ -0,0 +1,34 @@ +pkgbase = discord-canary-electron-bin + pkgdesc = Discord Canary (popular voice + video app) using the system provided electron for increased security and performance + pkgver = 0.0.162 + pkgrel = 3 + url = https://canary.discordapp.com + arch = x86_64 + license = custom + makedepends = asar + depends = electron + depends = gtk3 + depends = libnotify + depends = libxss + depends = glibc + depends = alsa-lib + depends = nspr + depends = nss + depends = xdg-utils + depends = libcups + optdepends = libpulse: Pulseaudio support + optdepends = xdg-utils: Open files + optdepends = noto-fonts-emoji: Google font for emoji support. + optdepends = ttf-symbola: Font for emoji support. + optdepends = noto-fonts-cjk: Font for special characters such as /shrug face. + provides = discord-canary + conflicts = discord-canary + options = !strip + source = https://dl-canary.discordapp.net/apps/linux/0.0.162/discord-canary-0.0.162.tar.gz + source = LICENSE.html::https://discordapp.com/terms + source = OSS-LICENSES.html::https://discordapp.com/licenses + sha256sums = 79259cc12c38ea12899832f11eda2505980aac84b64274db56861ed04238363b + sha256sums = SKIP + sha256sums = SKIP + +pkgname = discord-canary-electron-bin diff --git a/discord-canary-electron-bin/PKGBUILD b/discord-canary-electron-bin/PKGBUILD new file mode 100644 index 0000000..5dcca7d --- /dev/null +++ b/discord-canary-electron-bin/PKGBUILD @@ -0,0 +1,84 @@ +# Maintained by Kodehawa +# Contributor: FivePB + +# Original discord_arch_electron PKGBUILD: +# Maintained by johnnyapol (arch@johnnyapol.me) + +# Original mantainers below: +# Based off the discord community repo PKGBUILD by Filipe LaĆ­ns (FFY00) +# Maintainer: Anna +# Maintainer: E5ten +# Maintainer: Parker Reed +# Maintainer: Stephanie Wilde-Hobbs +# Contributor: Cayde Dixon +# Contributor: Anthony Anderson + +pkgname=discord-canary-electron-bin +_pkgname=discord-canary +pkgver=0.0.162 +pkgrel=3 +pkgdesc="Discord Canary (popular voice + video app) using the system provided electron for increased security and performance" +arch=('x86_64') +provides=('discord-canary') +conflicts=('discord-canary') +url='https://canary.discordapp.com' +license=('custom') +options=(!strip) +depends=('electron' 'gtk3' 'libnotify' 'libxss' 'glibc' 'alsa-lib' 'nspr' 'nss' 'xdg-utils' 'libcups') +makedepends=('asar') +optdepends=('libpulse: Pulseaudio support' + 'xdg-utils: Open files' + 'noto-fonts-emoji: Google font for emoji support.' + 'ttf-symbola: Font for emoji support.' + 'noto-fonts-cjk: Font for special characters such as /shrug face.') +source=("https://dl-canary.discordapp.net/apps/linux/${pkgver}/${_pkgname}-${pkgver}.tar.gz" + 'LICENSE.html::https://discordapp.com/terms' + 'OSS-LICENSES.html::https://discordapp.com/licenses') +# Skip SHA256 of licenses, it fails always for some reason. +sha256sums=('79259cc12c38ea12899832f11eda2505980aac84b64274db56861ed04238363b' + 'SKIP' + 'SKIP') + +# The tar extracts to a folder called DiscordCanary. +_tarname=DiscordCanary + +prepare() { + # Extract the downloaded tar. + tar xf ${_pkgname}-${pkgver}.tar.gz + cd $_tarname + + sed -i "s|Exec=.*|Exec=/usr/bin/$_pkgname|" $_pkgname.desktop + echo 'Path=/usr/bin' >> $_pkgname.desktop +} + +package() { + # Install the app + install -d "$pkgdir"/usr/lib/$_pkgname + + # HACKS FOR SYSTEM ELECTRON + # Thanks to the discord_arch_electron guy for this ;) + # Thanks to https://aur.archlinux.org/packages/discord_arch_electron/#comment-776307 for the less-hacky fix. + asar e $_tarname/resources/app.asar $_tarname/resources/app + sed -i "s|process.resourcesPath|'/usr/lib/$_pkgname'|" $_tarname/resources/app/app_bootstrap/buildInfo.js + sed -i "s|exeDir,|'/usr/share/pixmaps',|" $_tarname/resources/app/app_bootstrap/autoStart/linux.js + sed -i "s|module.paths = \[\]|module.paths = \[process.env.HOME + '/.config/discordcanary/$pkgver/modules'\]|" $_tarname/resources/app/app_bootstrap/requireNative.js + asar p $_tarname/resources/app $_tarname/resources/app.asar --unpack-dir '**' + rm -rf $_tarname/resources/app + + # Copy relevant data + cp -r "$_tarname"/resources/* "$pkgdir"/usr/lib/$_pkgname/ + + # Create starter script for discord + echo "#!/bin/sh" >> "$srcdir"/$_pkgname + echo "exec electron /usr/lib/$_pkgname/app.asar \$@" >> "$srcdir"/$_pkgname + + install -d "$pkgdir"/usr/{bin,share/{pixmaps,applications}} + install -Dm 755 $_pkgname "$pkgdir"/usr/bin/$_pkgname + + cp $_tarname/discord.png "$pkgdir"/usr/share/pixmaps/$_pkgname.png + cp $_tarname/$_pkgname.desktop "$pkgdir"/usr/share/applications/$_pkgname.desktop + + # Licenses + install -Dm 644 LICENSE.html "$pkgdir"/usr/share/licenses/$pkgname/LICENSE.html + install -Dm 644 OSS-LICENSES.html "$pkgdir"/usr/share/licenses/$pkgname/OSS-LICENSES.html +} diff --git a/proton-ge-custom-bin/.SRCINFO b/proton-ge-custom-bin/.SRCINFO new file mode 100644 index 0000000..cabcb5e --- /dev/null +++ b/proton-ge-custom-bin/.SRCINFO @@ -0,0 +1,59 @@ +pkgbase = proton-ge-custom-bin + pkgdesc = A fancy custom distribution of Valves Proton with various patches + pkgver = GE_Proton8_11 + pkgrel = 1 + epoch = 1 + url = https://github.com/GloriousEggroll/proton-ge-custom + install = pleasenote.install + changelog = changelog.md + arch = x86_64 + license = BSD + license = LGPL + license = zlib + license = MIT + license = MPL + license = custom + depends = python + depends = vulkan-icd-loader + depends = lib32-openal + depends = lib32-vkd3d + depends = lib32-libva + depends = ffmpeg4.4 + depends = lib32-speex + depends = lib32-libtheora + depends = lib32-libvdpau + depends = gst-plugins-bad-libs + depends = lib32-gst-plugins-base-libs + depends = libjpeg6-turbo + depends = graphene + depends = lib32-libjpeg6-turbo + depends = lib32-libgudev + depends = lib32-mpg123 + depends = libsoup + depends = lib32-openssl-1.1 + depends = lib32-libusb + optdepends = kdialog: KDE splash dialog support + optdepends = zenity: GNOME splash dialog support + optdepends = python-kivy: splash dialog support (big picture mode) + optdepends = steam: use proton with steam like intended + optdepends = lib32-vulkan-icd-loader: dxvk dependency for 32bit prefixes + optdepends = vulkan-driver: driver to be used by dxvk + optdepends = winetricks: protonfixes backend - highly recommended + optdepends = wine: support for 32bit prefixes + optdepends = xboxdrv: gamepad driver service + provides = proton + provides = proton-ge-custom=GE.Proton8_11 + conflicts = proton-ge-custom + options = !strip + options = emptydirs + backup = usr/share/steam/compatibilitytools.d/proton-ge-custom/user_settings.py + source = GE-Proton8-11_1.tar.gz::https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-11/GE-Proton8-11.tar.gz + source = user_settings.py + source = launcher.sh + source = pam_limits.conf + sha512sums = 0bb0359922436b81096bf00c85453587095396e8a2ecdb5d41eabc17784277459c1db312bb52339f292395cc5fbe4cebe6db5dd32eb9748829097078a16138d1 + sha512sums = babe2a461118bef6a777656a10bb89abeee2c8c3ed4285eb1b99f5ba517b779f18372d1d93ed2cce63b0d8111cf0b08e14a0c92435680239f6936783c3e4cbc5 + sha512sums = 78ede6d50f9c43407da511c8b37dcf60aae2ddbd461c0081f0d0ce3de08ace3a84dee86e9253acbac829b47c5818ef4e1a354ccb05feaa9853ce279dc3f903fd + sha512sums = c64898bd41801470925fb0efdcf7d247e5cb476fb4745f83ceeccf12041474e5c309fb1c2ac1483b419d12b4ade7668c046bebded4e3bf4708737ee505b080a1 + +pkgname = proton-ge-custom-bin diff --git a/proton-ge-custom-bin/PKGBUILD b/proton-ge-custom-bin/PKGBUILD new file mode 100644 index 0000000..599fa7c --- /dev/null +++ b/proton-ge-custom-bin/PKGBUILD @@ -0,0 +1,113 @@ +## Maintainer: Jaja +## Co-Maintainer: floriplum +## Co-Maintainer: various people submitting to 'chaotic-aur' repo +## Credits: barfin (aka RogueGirl) + +## Linted using: +## $ shellcheck PKGBUILD -e SC2034,SC2148,SC2154 +## Formated using: +## $ shfmt -w PKGBUILD + +## pkginfo +pkgdesc='A fancy custom distribution of Valves Proton with various patches' +pkgname=proton-ge-custom-bin +pkgver=GE_Proton8_11 +pkgrel=1 +epoch=1 +arch=('x86_64') +license=('BSD' 'LGPL' 'zlib' 'MIT' 'MPL' 'custom') +changelog=changelog.md +provides=('proton' "proton-ge-custom=${pkgver/_/.}") +conflicts=('proton-ge-custom') + +## dependencies +depends=('python' + 'vulkan-icd-loader' + 'lib32-openal' + 'lib32-vkd3d' + # libav support # + 'lib32-libva' + 'ffmpeg4.4' + 'lib32-speex' + 'lib32-libtheora' + 'lib32-libvdpau' + # gstreamer support # + 'gst-plugins-bad-libs' + 'lib32-gst-plugins-base-libs' + 'libjpeg6-turbo' + 'graphene' + 'lib32-libjpeg6-turbo' + 'lib32-libgudev' + 'lib32-mpg123' + 'libsoup' + # other # + 'lib32-openssl-1.1' + 'lib32-libusb') +optdepends=('kdialog: KDE splash dialog support' + 'zenity: GNOME splash dialog support' + 'python-kivy: splash dialog support (big picture mode)' + 'steam: use proton with steam like intended' + 'lib32-vulkan-icd-loader: dxvk dependency for 32bit prefixes' + 'vulkan-driver: driver to be used by dxvk' + 'winetricks: protonfixes backend - highly recommended' + 'wine: support for 32bit prefixes' + 'xboxdrv: gamepad driver service') + +## makepkg options +options=(!strip emptydirs) +install=pleasenote.install + +## fix naming conventions, matching upstream +_pkgname=${pkgname//-bin/} +_pkgver=${pkgver//_/-} +_srcdir=${_pkgver} + +## paths and files +_protondir=usr/share/steam/compatibilitytools.d/${_pkgname} +_licensedir=usr/share/licenses/${pkgname} +_execfile=usr/bin/proton +_protoncfg=${_protondir}/user_settings.py + +## user edited files to backup +backup=("${_protoncfg}") + +## sources +url='https://github.com/GloriousEggroll/proton-ge-custom' +source=("${_pkgver}_${pkgrel}.tar.gz::${url}/releases/download/${_pkgver}/${_pkgver}.tar.gz" + 'user_settings.py' + 'launcher.sh' + 'pam_limits.conf') +sha512sums=('0bb0359922436b81096bf00c85453587095396e8a2ecdb5d41eabc17784277459c1db312bb52339f292395cc5fbe4cebe6db5dd32eb9748829097078a16138d1' + 'babe2a461118bef6a777656a10bb89abeee2c8c3ed4285eb1b99f5ba517b779f18372d1d93ed2cce63b0d8111cf0b08e14a0c92435680239f6936783c3e4cbc5' + '78ede6d50f9c43407da511c8b37dcf60aae2ddbd461c0081f0d0ce3de08ace3a84dee86e9253acbac829b47c5818ef4e1a354ccb05feaa9853ce279dc3f903fd' + 'c64898bd41801470925fb0efdcf7d247e5cb476fb4745f83ceeccf12041474e5c309fb1c2ac1483b419d12b4ade7668c046bebded4e3bf4708737ee505b080a1') + +build() { + ## patches + sed -i "s|_proton=echo|_proton=/${_protondir}/proton|" "${srcdir}"/launcher.sh + sed -i -r 's|"GE-Proton.*"|"Proton-GE"|' "${_srcdir}"/compatibilitytool.vdf + ## remove artifacts + rm "${_srcdir}"/protonfixes/*.tar.xz + rm -rf "${_srcdir}"/protonfixes/.git* + ## fixes from namcap inspection + strip --preserve-dates --strip-unneeded "${_srcdir}"/files/bin/wine* +} + +package() { + ## create paths + install -d "${pkgdir}/${_protondir}/" + install -d "${pkgdir}/${_licensedir}/" + install -d "${pkgdir}/$(dirname ${_execfile})/" + install -d "${pkgdir}/etc/security/limits.d/" + ## licenses + mv "${_srcdir}/LICENSE" "${pkgdir}/${_licensedir}/license" + mv "${_srcdir}/LICENSE.OFL" "${pkgdir}/${_licensedir}/license_OFL" + mv "${_srcdir}/PATENTS.AV1" "${pkgdir}/${_licensedir}/license_AV1" + mv "${_srcdir}/protonfixes/LICENSE" "${pkgdir}/${_licensedir}/license_protonfixes" + ## config files + install --mode=0775 --group=50 "${srcdir}"/user_settings.py "${pkgdir}/${_protoncfg}" + install --mode=0644 "${srcdir}"/pam_limits.conf "${pkgdir}"/etc/security/limits.d/10-games.conf + ## executables + mv "${_srcdir}"/* "${pkgdir}/${_protondir}" + install --mode=0755 "${srcdir}"/launcher.sh "${pkgdir}/${_execfile}" +} diff --git a/proton-ge-custom-bin/launcher.sh b/proton-ge-custom-bin/launcher.sh new file mode 100755 index 0000000..b4600f4 --- /dev/null +++ b/proton-ge-custom-bin/launcher.sh @@ -0,0 +1,202 @@ +#!/bin/bash + +## configuration +# proton executable +_proton=echo +# default prefix dir if STEAM_COMPAT_DATA_PATH not set +_pfx=${XDG_DATA_HOME:-~/.local/share}/proton-pfx +# default dxvk state cache path if not set, could be compatible with dxvk-cache-pool application +_cachepath=${XDG_CACHE_HOME:-~/.cache}/dxvk-cache-pool +# default appid if STEAM_COMPAT_DATA_PATH or SteamAppId not set nor given as an argument +_appid=0 +# default mode of execution if not given as an argument +_mode=waitforexitandrun +# default steam install path (don't worry, you still don't need steam) +_steam=${XDG_DATA_HOME:-~/.local/share}/Steam + +## functions +set_env() { + # Proton now cares about steam install - it wants to update the tracked files according to installed steam. + # While this makes no sense in standalone, we need to set *some* path even if does not exists. + if [ -z ${STEAM_COMPAT_CLIENT_INSTALL_PATH+x} ]; then + export STEAM_COMPAT_CLIENT_INSTALL_PATH=${_steam} + >&2 echo "ProtonLauncher[$$] INFO: empty STEAM_COMPAT_CLIENT_INSTALL_PATH set to ${STEAM_COMPAT_CLIENT_INSTALL_PATH}" + fi + if ! [ -d "${STEAM_COMPAT_CLIENT_INSTALL_PATH}" ]; then + >&2 echo "ProtonLauncher[$$] WARN: directory ${STEAM_COMPAT_CLIENT_INSTALL_PATH} does not exist" + fi + + # No data path to prefix? Let's set the default path. We want to include the AppId in the path like steam. + if [ -z ${STEAM_COMPAT_DATA_PATH+x} ]; then + export STEAM_COMPAT_DATA_PATH=${_pfx}/${SteamAppId:-${_appid}} + >&2 echo "ProtonLauncher[$$] INFO: empty STEAM_COMPAT_DATA_PATH set to ${STEAM_COMPAT_DATA_PATH}" + elif ! [ "${SteamGameId}" -ge 0 ] 2>/dev/null && ! [ "${SteamAppId}" -ge 0 ] 2>/dev/null && ! [ "$(basename "${STEAM_COMPAT_DATA_PATH}")" -ge 0 ] 2>/dev/null; then + export SteamAppId=${_appid} + >&2 echo "ProtonLauncher[$$] INFO: empty SteamAppId set to ${SteamAppId}" + fi + # If the prefix path does not exist yet, we will create it. + if ! [ -d "${STEAM_COMPAT_DATA_PATH}" ]; then + install -d "${STEAM_COMPAT_DATA_PATH}" || exit 1 + >&2 echo "ProtonLauncher[$$] INFO: directory ${STEAM_COMPAT_DATA_PATH} created" + fi + + # DXVK state cache path not given, we will use a default. + if [ -z ${DXVK_STATE_CACHE_PATH+x} ]; then + export DXVK_STATE_CACHE_PATH=${_cachepath} + >&2 echo "ProtonLauncher[$$] INFO: empty DXVK_STATE_CACHE_PATH set to ${_cachepath}" + fi + # If the state cache path does not exist yet, we will create it. + if ! [ -d "${DXVK_STATE_CACHE_PATH}" ]; then + install -d "${DXVK_STATE_CACHE_PATH}" || exit 1 + >&2 echo "ProtonLauncher[$$] INFO: directory ${DXVK_STATE_CACHE_PATH} created" + fi + + # Placeholder in case we need the workaround again when tracked_files missing + if ! [ -f "${STEAM_COMPAT_DATA_PATH}"/tracked_files ]; then + if [ -f "${STEAM_COMPAT_DATA_PATH}"/version ]; then + >&2 echo "ProtonLauncher[$$] WARN: file ${STEAM_COMPAT_DATA_PATH}/tracked_files missing! Please report to AUR maintainer" + fi + fi + + # argument -e was provided, so summarize the relevant env we set so far. + if [ "${_printenv}" == "true" ] 2>/dev/null; then print_env; fi +} + +print_usage() { + cat </dev/null; then + # start proton with given arguments, compatible with standard proton invocation + set_env + "${_proton}" "${@}" + else + # first arg is a positive signed int, thus the appid + export SteamAppId="$1" + #export SteamGameId="$1" + >&2 echo "ProtonLauncher[$$] INFO: forcing SteamAppId to $1" + set_env + "${_proton}" "${_mode}" "${@:2}" + fi + ;; +esac diff --git a/proton-ge-custom-bin/pam_limits.conf b/proton-ge-custom-bin/pam_limits.conf new file mode 100644 index 0000000..42cc755 --- /dev/null +++ b/proton-ge-custom-bin/pam_limits.conf @@ -0,0 +1 @@ +@games - nice -10 diff --git a/proton-ge-custom-bin/pleasenote.install b/proton-ge-custom-bin/pleasenote.install new file mode 100644 index 0000000..fe82605 --- /dev/null +++ b/proton-ge-custom-bin/pleasenote.install @@ -0,0 +1,13 @@ +post_install() { + ## Wine wants to adjust niceness of a process up to -10. It will complain if RLIMIT_NICE will not allow this. + ## Since niceness is limited to 0 by default on arch, we make this work with pam login by setting nice limit to -10 for users in group games. + ## See file /etc/security/limits.d/10-games.conf. + echo "" + echo "The wine executable used by proton can automatically set the niceness of a process;" + echo "Consider adding yourself to the games group to make this work by issuing: usermod -a -G games" + echo "" +} + +post_upgrade() { + post_install +} \ No newline at end of file diff --git a/proton-ge-custom-bin/user_settings.py b/proton-ge-custom-bin/user_settings.py new file mode 100755 index 0000000..024c0d3 --- /dev/null +++ b/proton-ge-custom-bin/user_settings.py @@ -0,0 +1,127 @@ +#Settings here will take effect for all games run with this Proton version. + +user_settings = { + ###### Proton GE flags ###### + + #Disables DX12. +# "PROTON_NO_D3D12": "1", + + #Disable AMD FidelityFX Super Resolution (FSR), as it is enabled by default. FSR only works in vulkan games (dxvk and vkd3d-proton included). +# "WINE_FULLSCREEN_FSR": "0", + + #By default, the "balanced" resolution option for FSR is added to the resolution list if a mode is not specified. + #possible modes : ultra, quality, balanced, performance. +# "WINE_FULLSCREEN_FSR_MODE": "performance", + + #Add "widthxheight" to the in-game resolution list. Example resolution: 1234x4321 +# "WINE_FULLSCREEN_FSR_CUSTOM_MODE": "1234x4321" + + #The default sharpening of 5 is enough without needing modification, but can be changed with 0-5 if wanted. + #0 is the maximum sharpness, higher values mean less sharpening. + #2 is the AMD recommended default and is set by proton-ge. +# "WINE_FULLSCREEN_FSR_STRENGTH": "2", + + ###### Proton flags ###### + + #Convenience method for dumping a useful debug log to $PROTON_LOG_DIR/steam-$APPID.log +# "PROTON_LOG": "1", + + #Log directory can be overridden with $PROTON_LOG_DIR. +# "PROTON_LOG_DIR": "~/", + + #When running a game, Proton will write some useful debug scripts for that game into $PROTON_DEBUG_DIR/proton_$USER/. +# "PROTON_DUMP_DEBUG_COMMANDS": "1", + + #Root directory for the Proton debug scripts, /tmp by default. +# "PROTON_DEBUG_DIR": "1", + + #Use OpenGL-based wined3d for d3d11, d3d10, and d3d9 instead of Vulkan-based DXVK +# "PROTON_USE_WINED3D": "1", + + #Disable d3d11.dll, for d3d11 games which can fall back to and run better with d3d9. +# "PROTON_NO_D3D11": "1", + + #DDisable d3d10.dll and dxgi.dll, for d3d10 games which can fall back to and run better with d3d9. +# "PROTON_NO_D3D10": "1", + + #Disable eventfd-based in-process synchronization primitives +# "PROTON_NO_ESYNC": "1", + + #Disable futex-based in-process synchronization primitives +# "PROTON_NO_FSYNC": "1", + + #Enable NVIDIA's NVAPI GPU support library. +# "PROTON_ENABLE_NVAPI": "1", + + #Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. +# "PROTON_FORCE_LARGE_ADDRESS_AWARE": "0", + + #Delay freeing some memory, to work around application use-after-free bugs. +# "PROTON_HEAP_DELAY_FREE": "1", + + #Create an S: drive which points to the Steam Library which contains the game. +# "PROTON_SET_GAME_DRIVE": "1", + + #Create an S: drive which points to the Steam Library which contains the game. +# "PROTON_OLD_GL_STRING": "1", + + #Force Nvidia GPUs to always be reported as AMD GPUs. + #Some games require this if they depend on Windows-only Nvidia driver functionality. + #See also DXVK's nvapiHack config, which only affects reporting from Direct3D. +# "PROTON_HIDE_NVIDIA_GPU": "1", + + #Disable support for memory write watches in ntdll. + #This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. + #This improves performance for some very specific games (e.g. CoreRT-based games). +# "PROTON_NO_WRITE_WATCH": "1", + + ###### DXVK flags ###### + + #DXVK debug logging; none|error|warn|info|debug +# "DXVK_LOG_LEVEL": "info", + + #DXVK debug log; Set to none to disable log file creation entirely, without disabling logging. +# "DXVK_LOG_PATH": "~/", + + #Enables use of the VK_EXT_debug_utils extension for translating performance event markers. +# "DXVK_PERF_EVENTS": "1", + + #Enables use of the VK_EXT_debug_utils extension for translating performance event markers. +# "DXVK_CONFIG_FILE": "~/.config/dxvk.conf", + + #Enable DXVK's HUD; devinfo|fps|frametimes|submissions|drawcalls|pipelines|memory|gpuload|version|api|compiler|samplers|scale=x +# "DXVK_HUD": "devinfo,fps", + + #Limit the frame rate. A value of 0 uncaps the frame rate, while any positive value will limit rendering to the given number of frames per second. +# "DXVK_FRAME_RATE": "60", + + #DXVK pipeline cache; "0" disable|"/some/directory" Defaults to the current working directory of the application. +# "DXVK_STATE_CACHE": "0", + + #Selects devices with a matching Vulkan device name, which can be retrieved with tools such as vulkaninfo. +# "DXVK_FILTER_DEVICE_NAME": "Device Name", + + #Vulkan debug layers. Requires the Vulkan SDK to be installed. +# "VK_INSTANCE_LAYERS": "VK_LAYER_KHRONOS_validation", + + ###### Wine flags ###### + + #Enable integer scaling mode, to give sharp pixels when upscaling. +# "WINE_FULLSCREEN_INTEGER_SCALING": "1", + + #Wine debug logging +# "WINEDEBUG": "+timestamp,+pid,+seh,+unwind,+debugstr,+loaddll,+mscoree", + + #vkd3d debug logging +# "VKD3D_DEBUG": "warn", + + #wine-mono debug logging (Wine's .NET replacement) +# "WINE_MONO_TRACE": "E:System.NotImplementedException", +# "MONO_LOG_LEVEL": "info", + + #general purpose media logging +# "GST_DEBUG": "4", + #or, verbose converter logging (may impact playback performance): +# "GST_DEBUG": "4,WINE:7,protonaudioconverter:7,protonaudioconverterbin:7,protonvideoconverter:7", +# "GST_DEBUG_NO_COLOR": "1", +} diff --git a/yay/.SRCINFO b/yay/.SRCINFO index 4ce71af..71c6ace 100644 --- a/yay/.SRCINFO +++ b/yay/.SRCINFO @@ -1,6 +1,6 @@ pkgbase = yay pkgdesc = Yet another yogurt. Pacman wrapper and AUR helper written in go. - pkgver = 12.0.4 + pkgver = 12.1.2 pkgrel = 1 url = https://github.com/Jguer/yay arch = i686 @@ -12,13 +12,13 @@ pkgbase = yay arch = aarch64 arch = riscv64 license = GPL3 - makedepends = go>=1.17 + makedepends = go>=1.19 depends = pacman>5 depends = git optdepends = sudo: privilege elevation optdepends = doas: privilege elevation options = !lto - source = yay-12.0.4.tar.gz::https://github.com/Jguer/yay/archive/v12.0.4.tar.gz - sha256sums = 3860685304fce224ba21ee4117e297a8a735c990def160827ff4eb7e0eb09bde + source = yay-12.1.2.tar.gz::https://github.com/Jguer/yay/archive/v12.1.2.tar.gz + sha256sums = 2bd07d36b3781261c54b0ad8c085682612ba30c4392a1154b215e52456d4ca73 pkgname = yay diff --git a/yay/PKGBUILD b/yay/PKGBUILD index fe57968..d22a33e 100644 --- a/yay/PKGBUILD +++ b/yay/PKGBUILD @@ -1,6 +1,6 @@ # Maintainer: Jguer pkgname=yay -pkgver=12.0.4 +pkgver=12.1.2 pkgrel=1 pkgdesc="Yet another yogurt. Pacman wrapper and AUR helper written in go." arch=('i686' 'pentium4' 'x86_64' 'arm' 'armv7h' 'armv6h' 'aarch64' 'riscv64') @@ -15,14 +15,9 @@ optdepends=( 'sudo: privilege elevation' 'doas: privilege elevation' ) -makedepends=('go>=1.17') +makedepends=('go>=1.19') source=("${pkgname}-${pkgver}.tar.gz::https://github.com/Jguer/yay/archive/v${pkgver}.tar.gz") -sha256sums=('3860685304fce224ba21ee4117e297a8a735c990def160827ff4eb7e0eb09bde') - -# With pacman 6 arriving a rebuild of yay will be necessary, if you upgrade pacman without upgrading yay at the same time, yay will not run after. -# I'm bumping the pkgrel so it shows up on the upgrade list (and will do so when pacman transitions from staging->core) -# In case you end up with a non-functioning yay after the upgrade follow the -# instructions on the github page +sha256sums=('2bd07d36b3781261c54b0ad8c085682612ba30c4392a1154b215e52456d4ca73') build() { export GOPATH="$srcdir"/gopath