From 39be8cebf17a762da72624017e741d2e23ea3214 Mon Sep 17 00:00:00 2001 From: Evgeniy Alekseev Date: Tue, 10 Sep 2019 01:43:24 +0300 Subject: [PATCH] even better tempaltes --- templates/bis.jinja2 | 7 ++++--- templates/loot.jinja2 | 4 ++-- templates/loot_suggest.jinja2 | 5 +++-- templates/party.jinja2 | 4 ++-- test/test_player.py | 12 ++++++------ 5 files changed, 17 insertions(+), 15 deletions(-) diff --git a/templates/bis.jinja2 b/templates/bis.jinja2 index cb700a0..99ed6a5 100644 --- a/templates/bis.jinja2 +++ b/templates/bis.jinja2 @@ -25,7 +25,7 @@ - +
- +
@@ -57,7 +57,8 @@ - + + diff --git a/templates/loot.jinja2 b/templates/loot.jinja2 index d5a6374..433fea8 100644 --- a/templates/loot.jinja2 +++ b/templates/loot.jinja2 @@ -24,7 +24,7 @@ - +
@@ -46,7 +46,7 @@ - + diff --git a/templates/loot_suggest.jinja2 b/templates/loot_suggest.jinja2 index 08b846f..1a87abd 100644 --- a/templates/loot_suggest.jinja2 +++ b/templates/loot_suggest.jinja2 @@ -18,7 +18,7 @@ {% endfor %} - +
@@ -39,7 +39,8 @@ - + + diff --git a/templates/party.jinja2 b/templates/party.jinja2 index 747470d..8d52ae6 100644 --- a/templates/party.jinja2 +++ b/templates/party.jinja2 @@ -21,7 +21,7 @@ - +
@@ -46,7 +46,7 @@ - + diff --git a/test/test_player.py b/test/test_player.py index 91041c3..6348ba4 100644 --- a/test/test_player.py +++ b/test/test_player.py @@ -16,17 +16,17 @@ def test_loot_count(player: Player, head_with_upgrade: Piece, weapon: Piece) -> def test_loot_count_bis(player: Player, head_with_upgrade: Piece, weapon: Piece) -> None: - assert abs(player.loot_count_bis(head_with_upgrade)) == 0 - assert abs(player.loot_count_bis(weapon)) == 0 + assert abs(player.loot_count_total_bis(head_with_upgrade)) == 0 + assert abs(player.loot_count_total_bis(weapon)) == 0 player.bis.set_item(head_with_upgrade) player.loot.append(head_with_upgrade) - assert abs(player.loot_count_bis(head_with_upgrade)) == 1 - assert abs(player.loot_count_bis(weapon)) == 1 + assert abs(player.loot_count_total_bis(head_with_upgrade)) == 1 + assert abs(player.loot_count_total_bis(weapon)) == 1 player.bis.set_item(weapon) - assert abs(player.loot_count_bis(head_with_upgrade)) == 1 - assert abs(player.loot_count_bis(weapon)) == 1 + assert abs(player.loot_count_total_bis(head_with_upgrade)) == 1 + assert abs(player.loot_count_total_bis(weapon)) == 1 def test_loot_count_total(player: Player, head_with_upgrade: Piece, weapon: Piece) -> None: