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fix tests
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@ -21,8 +21,8 @@ def test_loot_count_bis(player: Player, head_with_upgrade: Piece, weapon: Piece)
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player.bis.set_item(head_with_upgrade)
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player.loot.append(head_with_upgrade)
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assert abs(player.loot_count_total_bis(head_with_upgrade)) == 1
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assert abs(player.loot_count_total_bis(weapon)) == 1
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assert abs(player.loot_count_total_bis(head_with_upgrade)) == 0
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assert abs(player.loot_count_total_bis(weapon)) == 0
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player.bis.set_item(weapon)
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assert abs(player.loot_count_total_bis(head_with_upgrade)) == 1
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