awesome-widgets/sources/awesome-widget/plugin/awactions.h
arcan1s a065e96bc3 * move isDebugEnabled method to AWActions
* add "Drop key cache" button
2015-07-21 00:24:50 +03:00

65 lines
2.4 KiB
C++

/***************************************************************************
* This file is part of awesome-widgets *
* *
* awesome-widgets is free software: you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* awesome-widgets is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with awesome-widgets. If not, see http://www.gnu.org/licenses/ *
***************************************************************************/
#ifndef AWACTIONS_H
#define AWACTIONS_H
#include <QMap>
#include <QObject>
#include <QVariant>
class QNetworkReply;
class AWActions : public QObject
{
Q_OBJECT
public:
AWActions(QObject *parent = nullptr);
~AWActions();
Q_INVOKABLE void checkUpdates();
Q_INVOKABLE bool dropCache();
Q_INVOKABLE bool isDebugEnabled();
Q_INVOKABLE void runCmd(const QString cmd = QString("/usr/bin/true"));
Q_INVOKABLE void sendEmail();
Q_INVOKABLE void showReadme();
// configuration slots
Q_INVOKABLE QString getAboutText(const QString type = QString("header"));
Q_INVOKABLE QVariantMap getFont(const QVariantMap defaultFont);
// dataengine
Q_INVOKABLE QVariantMap readDataEngineConfiguration();
Q_INVOKABLE void writeDataEngineConfiguration(const QVariantMap configuration);
public slots:
Q_INVOKABLE static void sendNotification(const QString eventId, const QString message,
const bool enablePopup = false);
private slots:
void showUpdates(QString version);
void versionReplyRecieved(QNetworkReply *reply);
private:
// variables
bool debug = false;
};
#endif /* AWACTIONS_H */