Commit Graph

13 Commits

Author SHA1 Message Date
ee6cf60aa4 change constants from #define to const var val
Update contributing.md accordingly
2016-09-18 00:59:23 +03:00
80d926290c finally implement bug reporting (#104) 2016-08-25 13:33:08 +03:00
bcf757477b use constat string to request mpd data 2016-07-29 13:50:03 +03:00
1864dc71d5 use sockets from MPD instead of running curl 2016-07-28 15:34:52 +03:00
90c33ab24d use m_ prefix for all internal variables, update CONTRIBUTING.md
accordingly
2016-07-27 20:40:17 +03:00
8e8ac2f3c7 some refactoring
* fix undefinded behaviour
* drop dbus timout, use generic timeout insead
* drop load source to own cmake key
* update contributing.md
2016-06-30 01:59:06 +03:00
71ae832bcd add last sources test for playersource 2016-06-18 05:08:14 +03:00
0f1763cb81 add one more workaround for possible freezes (#96)
First of all it seems that freezes were caused by stuck dbus calls. I've
enabled dbus call timeout (build-configured, default to 3000 msec). And
moreover I've added one more thread lock for dbus calls.
2016-06-17 15:19:00 +03:00
75d101cc8b add tests for dekstop, network and processes sources 2016-06-15 15:10:41 +03:00
5d9d551afe some fixes inside sources 2016-06-13 05:15:08 +03:00
78b7a87c29 add tests for battery and gpuload sources
+ some tests refactoring
2016-06-09 12:45:21 +03:00
bc2071a493 add gputemperature tests 2016-06-08 12:33:55 +03:00
5a0541d06d Add test for hddsource, move sources to own library 2016-06-07 14:16:48 +03:00