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Initial support of templates and so on (#71)
* Initial syntax is the following:
* $template{{ some JS code here }} - simple template based on JS
code inside. It works the same as lambda functions, but calculates
only once.
* aw_count(regex) - keys count found for given regex
* aw_keys(regex, [separator]) - keys found for given regex and
joined by using given separator
* aw_names(regex, [separator]) - key names found for given regex and
joined by using given separator (the same as previous but w\o $)
The template and function syntax may be changed before release.
* replace `foreach` to `for (auto foo : bar)` and update CONTRIBUTING.md
accordingly
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@ -36,14 +36,15 @@ for more details. To avoid manual labor there is automatic cmake target named
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```
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* `Q_PROPERTY` macro is allowed and recommended for QObject based classes.
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* Qt macros (e.g. `signals`, `slots`, `Q_OBJECT`, etc) are allowed.
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* Qt macros (e.g. `signals`, `slots`, `Q_OBJECT`, etc) are allowed. In other hand
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`Q_FOREACH` (`foreach`) is not allowed use `for (auto foo : bar)` instead.
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* Current project standard is **C++11**.
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* Do not use C-like code:
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* C-like style iteration if possible. Use `Q_FOREACH` (`foreach`) and
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* C-like style iteration if possible. Use `for (auto foo : bar)` and
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`std::for_each` instead if possible. It is also recommended to use iterators.
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* C-like casts, use `const_cast`, `static_cast`, `dymanic_Cast` instead. Using
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of `reinterpret_cast` is not recommended. It is highly recommended to use
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`dynamic_Cast` with the exception catching. It is also possible to use
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`dynamic_cast` with the exception catching. It is also possible to use
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`qvariant_cast` if required. Exception is class constructors, e.g.:
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```
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@ -81,7 +82,7 @@ for more details. To avoid manual labor there is automatic cmake target named
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* Create one file (source and header) per class.
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* `else if` construction is allowed and recommended.
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* 'true ? foo : bar' construction is allowed and recommended for one-line assignment.
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* any global pointer should be assign to `nullptr` after deletion and before
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* Any global pointer should be assign to `nullptr` after deletion and before
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initialization. Exception: if object is deleted into class destructor.
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