diff --git a/_posts/2017-07-01-ffxiv-astrologian.md b/_posts/2017-07-01-ffxiv-astrologian.md index 0b46d69..a9b8dec 100644 --- a/_posts/2017-07-01-ffxiv-astrologian.md +++ b/_posts/2017-07-01-ffxiv-astrologian.md @@ -485,3 +485,42 @@ you can't cast anything with castbar, whereas Combust II has insta-cast. to cast it too much having Lightspeed. * For adds in savage content (like A12S) you can use Gravity, it can be accompanied by Swiftcast by the way. + +# Heal and resurrection order + +In short - it depends. + +## Resurrection + +Several rules first: + +* Don't cast resurrection until you have less than 50% HP. This rule is valid +for LB3. +* Don't cast slow resurrection until whole party have about full HP. +* Don't cast slow resurrection until moving phases. This rule is valid for LB3. +* Usually if more than 3 people died (and at least 2 of them are DPS'es) and +you have LB3 ready - you can use it. + +1. Resurrect main-tank as soon as possible. You might be next in aggro list, trust +me, you don't want to die. +2. Resurrect jobs which are required by mechanics (e.g. caster/range LB). +3. If several people died prioritize resurrection for DPS jobs which can resurrect +too (RDM, SMN, especially RDM). +4. If you need MP here and caster or range DPS can give it to you - resurrect them. +5. Resurrect other DPS'es, you might want to prioritize people who does more +damage. +6. If you can heal solo (you should be able at least to do it) - resurrect your +co-healer one of last, or don't resurrect at all. In my practice I had several +A10S kills, when my co-healer was died during all fight after tractor. Exception: +you might want to resurrect your healer for shields. +7. Resurrect off-tank last unless you need them for tank swap or add. + +## Healing + +1. Heal yourself. Really, if you will die - whole party will die. +2. Heal tank which receives damage at the moment, don't waste MP to heal another +tank as soon as possible. +3. Heal party member which can be required by mechanics (e.g. caster/range LB). +4. Heal people with debuffs (like vulnerability up or after death). +4. Heal DPS. Does not matter how bad gear they have, they should have same priority. +5. Heal co-healer.